My first chosen flowgraph is the emitter. This could track people wherever they go.
When people walk it stains the particle.
flowgraph of emitter
30 second video clip of mastery of emitter
2. Goto
AI moves towards to a certain position.
flowgraph to make an AI walks to the postition or even can make them smoke or work
30 second video clip of mastery of AIGoto
3. Opacity Blocks
Emitter
Strength: The strength of the emitter flowgraph is that the flowgraph is really easy to understand and perform in crysis war sandbox.
Weakness: The weekness of the emitter flowgraph is that you have to press button while performing as in walking or running to leave the particle behind.
Opportunity: The opportunity of the emitter flowgraph is that you can have various particles you want.
Threat: You always have to remember to press the button you choose in a flowgraph
AIGoto
Strength: The strength of the AIGoto flowgraph is that flowgrpah itself is very effective to understand how people move and do action in crysis.
Weakness: The weakness of the AIGoto flowgraph is that this flowgraph is too simple and can’t do a variety of actions.
Opportunity: The opportunity of the AIGoto flowgraph is that it is easy way to control AI so this can suit for performing the video in a small area.
Threat: there are a few similar node like AIGoto.
Opactiy Block
Strength: The strength of the Opacity Block flowgraph is that it is a logical version of emitter yet it is different and emitter itself is also very logical.
Weakness: The weakness of the Opacity Block flowgraph is that it is little complicated to understand and have to spend a lot of time.
Opportunity: The opportunity of the Opacity Block flowgraph is that you can create the block what you want and use where ever you want
Threat: it is limited to use this flowgraph since the block covers your environment and architecture.
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